Your route is the weapon.

Slow the world. Store the cut. Release everything.

RIFTGLIDE is a top-down pixel-art survival roguelite where every path through danger becomes an attack. Hold Space to enter Focus, glide through enemies to bank cuts, then let go to strike every marked target at once. Thread one more enemy into your line, or release before your energy runs dry. The decision is yours.

Find your line. Forge your build.

Choose one of three Blade Forms: leave a cutting trail with Ghostscript, commit to ricocheting charges with Juggernaut, or turn kills into afterslashes with Rupture. Draft augments during each expedition, strengthen their ranks, and evolve your techniques with the cores of defeated bosses. Unlock Dawnbreak powers that can reshape your next release.

Five domains. One final guardian.

Cross four shuffled domains before reaching the Dawn Scar. Each brings its own enemies, floor hazards, and boss patterns: the sharp lanes of the Obsidian Rink, furnace vents, tangled roots, and the arcs of the Tempest Archive. Survive the pressure, defeat each guardian, and carry your growing build into the confrontation with The First Edge.


Return with more than a score.

Earn Etchings for permanent Forge upgrades. Recover records in the optional 15-entry Rift Codex and uncover fragments of the Etched World's history between attempts. Every expedition gives you another chance to draw a better line.

Built for single-player keyboard action, with Reduced Effects and separate music and sound-effect controls available in Settings. Progress and settings are stored locally.

Hold. Cross. Release. Make every cut count.


Controls

InputAction
WASD / Arrow keys Move
Hold Space Enter Focus and pass through enemies to store cuts
Release Space Resolve the stored cuts
P / Escape Pause
1 / 2 / 3, arrows + Enter, or click Choose upgrade cards
Settings on Title or Pause Adjust audio and Reduced Effects

Juggernaut locks the heading while Focus is held. Play in landscape with a keyboard. Menu pointer support does not provide touch or mouse gameplay. Browser progress stays in that browser's local storage; clearing site data removes it.

Published 12 days ago
StatusIn development
PlatformsHTML5
Authorlongmaba
GenreAction
TagsPixel Art, Roguelite
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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